Ludum Dare Update 2

Considering I am building an engine at the same time as building a game, I am pretty happy with what I have so far. My little rover can roll and jump around his planet and some stars and a couple meteors float around in the background. Not much for gameplay yet, though. I am planning something like space invaders, with some waves of ships that attack the little planet and you can fight them off with the rover. Not terribly original, I know, but it should be a fun little game anyway.
As always, you can check out my code and progress at github. There is a mac build in the repo, and I should be able to get a windows build as well as (possibly) a linux compile by the deadline, but no promises there!
Still got some energy left tonight, I am hoping to have basic gameplay before bed…